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Curated Resources: The Power of Games for Social Impact

Media Articles


Journal Articles

  1. Pine, R., Fleming, T., McCallum, S., & Sutcliffe, K. (2020). The Effects Of Casual Video Games On Anxiety, Depression, Stress, And Low Mood: A Systematic Review. Games For Health Journal, 9(4), 255-264.
  2. Pallavicini, F., Pepe, A., & Minissi, M. E. (2019). Gaming In Virtual Reality: Usability, Emotional Response, And Presence. Simulation & Gaming, 50(2), 136-159.
  3. Przybylski, A. K., & Weinstein, N. (2019). Violent Video Game Engagement And Adolescent Behavior. Royal Society Open Science, 6(2), 171474.
  4. Kampf, R., & Cuhadar, E. (2018). Do Computer Games Enhance Learning About Conflicts?. Computers In Human Behavior, 52, 541-549.
  5. Peng, W., Lee, M., & Heeter, C. (2018). The Effects Of A Serious Game On Role-Taking And Willingness To Help. Journal Of Communication, 60(4), 723-742.
  6. Ruggiero, D. (2018). The Effect Of A Persuasive Social Impact Game On Learning And Attitude. Computers In Human Behavior, 45, 213-221.
  7. Alhabash, S., & Wise, K. (2018). Changing Stereotypes Through Videogame Play. New Media & Society, 17(8), 1358-1376.
  8. Wouters, P., Van Nimwegen, C., Van Oostendorp, H., & Van Der Spek, E. D. (2018). A Meta-Analysis Of The Effects Of Serious Games. Journal Of Educational Psychology, 105(2), 249-265.
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